Good Morning Again. Two posts in one day, how lucky are YOU!!!!
I am posting this morning as I have been very tired the past few nights after sitting up completing these Scratch activities. So this morning I thought I would dedicate an hour or so and let you all know how I went.
Scratch has grown on me. I can happily say that I am becoming very capable of using the program now as my confidence has increased over the past few nights. I can definitely see the positive learning outcomes that could be aligned with the Technology stand of the Australian curriculum.
Activity 3 asked me to create a simple ping pong game. I love that word ‘simple’… Simple for some isn’t always simple for others. However, instructions do make things a lot more simple. So off I went into the world of Scratch once more and created my simple ping pong game. I was going great until I had to use my mathematical memory and remember my angles. I used a few different combinations before I settled on the specific angles used to determine the direction of the ball once bounced off the pong. May sound a little boring, however with a game like ping pong it makes a HUGE difference. This also would need to be taken into consideration if I were to make different levels. As you can see below this is what my Simple Ping Pong game screen looks like.
There were a whooping 3 challenges for this activity. And Yes, I was like “BRING THEM ON”!!!! lol
Challenge 1 wanted me to turn my simple game into a more vintage style game of ping pong. In a vintage game it really matters where on the paddle you hit the ball as to where it will go/what speed it takes. I had to alter the sprite to allow for the different stroke responses. You can see this as I changed the colour of the paddle so that the player could also see where they hit the ball. I also had to alter the ball to respond to these responses. Ill admit it took a little fiddling around, however I got there in the end. You can see below my screen shot together with the script I used.
Challenge 2 asked me to add a second player to the game. I had to decide if I was going to change the game horizontally or leave it vertical. I decided to leave it vertical. However also paying it seemed it would be tricky for two players to play this on a computer screen. I have left it the way I created it for the time being.
I found it ok to set up player to exactly how I created player one. The only thing I cant figure out is how to have two different scores. One for each player. If you know how to do this let me know. 🙂 You can see below my game screen shot and script.
Challenge 3 was one I was very excited about as I have Very fond memories of playing the game BLOCKOUT as a girl. It used to be my all time favourite game to play back in the 90’s when the computer era was still developing. I used to think it was AWESOME!!! Actually I still do….. hehe
I knew exactly what this game looked like and how to create it. The best thing was that each block or ‘Sprite’ could have the same script. Therefore I only had to copy and drag the script from one to the next. I guess if you wanted to challenge the players further you could have each block perform different functions as the original game did. I enjoyed this challenge ALOT. And my six and four year old also loved playing it. You can see my screen shots below and script or play the game I created here.
After being very hesitant of Scratch at first I believe that I would happily and quite successfully be able to incorporate a program like this into the Technology stand of the Australian Curriculum within the classroom.
I have just look ahead and have seen that I now must create a learning experience of my own. Wish me luck! Keep a look out as hopefully I will have it completed tonight. 🙂